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Europa universalis 4 colonist
Europa universalis 4 colonist




But presumably you're seldom if ever at peace by this point in the game. I haven't tested but I'd surmise they do so only when the month ticks, like for war exhaustion reduction. One caveat here is that the colonial nations will delete superfluous forts when running a deficit while at peace. And then pay off their debts from time to time using the subject interaction menu, for a cumulative -10% (?) liberty desire per loan paid off that also decays very slowly - albeit from a different decay pool. If you're loaded with cash, and you usually are by the time liberty desire is a problem, build a bunch of level 8 forts on your colonial nations to ensure that their expenses are way more than what they can afford. The other main way is to get them into debt. It stacks - hit the button 10 times and they've -50%. Every single time you hit the button to develop your colonial nation, they get -5% liberty desire. So throw a few hundred monarch points every now and then into developing a bunch of their provinces to 10 to build extra factories or whatever else you think would be useful. Their land is garbage for the most part, and development efficiency is so that it costs next to nothing around when they become large enough to want to be free. If you have the Common Sense DLC, the best option is to develop them. It's very straightforward to keep your colonial nations under your heel. Point of attention: the colonial nation forms whenever you have 5 provinces fully colonized in a single colonial region. This means that there's no reason to want to prevent them forming on that basis either. You have full fleet and army access to your own colonial nations at all times. Five provinces which were not of great worth to you anyway. That's a LOT of good stuff and you only have to give them 5 provinces for it all to start happening.

europa universalis 4 colonist

Since the last update they will also ship armies to the European mainland to support you in wars. They transfer 50% of their trade power to you, they start colonizing on their own, thus growing your colony without it costing you anything (might have to subsidize them for a bit to get them going), once they hit 10 provinces they give you an additional merchant and a +5% on your global trade power. Once a colonial nation forms, tons of good stuff starts happening.

europa universalis 4 colonist

This gives you -75% on tax income, -37,5% trade power and -75% on production income. If the same goes for you, those nice provinces you've colonized at a high cost will always remain at 75% local authority.

  • I'm personally always out of quota to form new states out of provinces I conquer in Europe.
  • If for some reason you really want to retain direct control over colonized territories you can always focus on Africa.įor me, the bigger question is, why would you want to keep them yourself? Here's some things to consider: In the Americas and Australia there is no way of preventing a colonial nation from forming.






    Europa universalis 4 colonist