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If an Aluminum node spawns, all future nodes will be Aluminum. Each field will only ever spawn one type of material until cleared. Those are gathered whilst scrapping at Salvage fields.
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They are refined at the Refinery (at a 1:1 ratio) from Iron and Aluminum. Iron Alloy and Aluminum Alloy are used to produce prototype kits of vehicles and weapons respectively. Higher tier vehicles can have benefits such as increased durability, faster speed, more maneuverability and are distinguished by their unique camo paint jobs. But for the vehicle tech tree, the researched technologies will unlock higher tier versions of the vehicle. For the weapons tech tree, the technologies researched are normal. Progressing down the tech tree will reveal these hidden levels.Īfter every research level has been completed once, the tech tree advances to the next tier and starts at the first level again to research the previously unresearched technologies. Not all levels are visible and will be marked 'unknown'. Failing to produce a kit does not advance the technology's progress. Prototyping technology at the lowest level is guaranteed to succeed whilst prototyping at a higher level gives an increasing chance to fail. That locked research level will only be unlocked once all research levels are completed once and the tech tree advances to the next tier. The fixed technologies on that level become researched and the level itself gets locked while the tech tree moves to the next level. The unlocked technology becomes widely accessible for production for the entire faction at Garages and Factories.
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80% done on one tech and 20% on the other). Multiple competing researchable technologies within a level can be progressed simultaneously, however the technology that has the most progress is unlocked once the sum of progress for all competing technologies equals 100% (e.g. Researchable technologies are progressed by the players by producing Prototype Kits of that technology with Iron Alloy and Aluminum Alloy. The research levels and technology randomizes each war for each faction.Įach research level is composed of researchable technologies on the left and fixed automated technologies on the right side of the vertical white line. Each row on a tech tree is called a research level. Each tree progresses independently from the other. There are 2 separate tech trees: " vehicles" and " structures and weapons".
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